AssetManager¶
-
php\gdx\assets\AssetManager
Methods
__construct($resolver)¶
Parameters:
- $resolver – callable - (optional) - function($fileName): FileHandle
get($fileName)¶
Parameters:
- $fileName – string
Returns: php\gdx\graphics\Texture, php\gdx\graphics\Pixmap, php\gdx\audio\Music, php\gdx\audio\Sound
loadTexture($fileName)¶
Parameters:
- $fileName – string
loadPixmap($fileName)¶
Parameters:
- $fileName – string
loadMusic($fileName)¶
Parameters:
- $fileName – string
loadSound($fileName)¶
Parameters:
- $fileName – string
unload($fileName)¶
Parameters:
- $fileName – string
isLoaded($fileName)¶
Parameters:
- $fileName – string
containsAsset($asset)¶
Parameters:
- $asset – object, mixed
getAssetFileName($asset)¶
Parameters:
- $asset – object, mixed
disposeDependencies($fileName)¶
Parameters:
- $fileName – string
update($millis)¶
Parameters:
- $millis – int - (optional)
finishLoading()¶
getLoadedAssets()¶
Returns: int
getQueuedAssets()¶
Returns: int
getProgress()¶
Returns: float
dispose()¶
clear()¶
getReferenceCount($fileName)¶
Parameters:
- $fileName – string
Returns: int
setReferenceCount($fileName, $refCount)¶
Parameters:
- $fileName – string
- $refCount – int
getDiagnostics()¶
Returns: string