AssetManager

php\gdx\assets\AssetManager

Methods


__construct($resolver)
Parameters:
  • $resolvercallable - (optional) - function($fileName): FileHandle
get($fileName)
Parameters:
  • $fileNamestring
Returns:

php\gdx\graphics\Texture, php\gdx\graphics\Pixmap, php\gdx\audio\Music, php\gdx\audio\Sound

loadTexture($fileName)
Parameters:
  • $fileNamestring
loadPixmap($fileName)
Parameters:
  • $fileNamestring
loadMusic($fileName)
Parameters:
  • $fileNamestring
loadSound($fileName)
Parameters:
  • $fileNamestring
unload($fileName)
Parameters:
  • $fileNamestring
isLoaded($fileName)
Parameters:
  • $fileNamestring
containsAsset($asset)
Parameters:
  • $assetobject, mixed
getAssetFileName($asset)
Parameters:
  • $assetobject, mixed
disposeDependencies($fileName)
Parameters:
  • $fileNamestring
update($millis)
Parameters:
  • $millisint - (optional)
finishLoading()
getLoadedAssets()
Returns:int
getQueuedAssets()
Returns:int
getProgress()
Returns:float
dispose()
clear()
getReferenceCount($fileName)
Parameters:
  • $fileNamestring
Returns:

int

setReferenceCount($fileName, $refCount)
Parameters:
  • $fileNamestring
  • $refCountint
getDiagnostics()
Returns:string