AssetManager¶
-
php\gdx\assets\AssetManager
Methods
__construct
($resolver)¶
Parameters:
- $resolver – callable - (optional) - function($fileName): FileHandle
get
($fileName)¶
Parameters:
- $fileName – string
Returns: php\gdx\graphics\Texture, php\gdx\graphics\Pixmap, php\gdx\audio\Music, php\gdx\audio\Sound
loadTexture
($fileName)¶
Parameters:
- $fileName – string
loadPixmap
($fileName)¶
Parameters:
- $fileName – string
loadMusic
($fileName)¶
Parameters:
- $fileName – string
loadSound
($fileName)¶
Parameters:
- $fileName – string
unload
($fileName)¶
Parameters:
- $fileName – string
isLoaded
($fileName)¶
Parameters:
- $fileName – string
containsAsset
($asset)¶
Parameters:
- $asset – object, mixed
getAssetFileName
($asset)¶
Parameters:
- $asset – object, mixed
disposeDependencies
($fileName)¶
Parameters:
- $fileName – string
update
($millis)¶
Parameters:
- $millis – int - (optional)
finishLoading
()¶
getLoadedAssets
()¶
Returns: int
getQueuedAssets
()¶
Returns: int
getProgress
()¶
Returns: float
dispose
()¶
clear
()¶
getReferenceCount
($fileName)¶
Parameters:
- $fileName – string
Returns: int
setReferenceCount
($fileName, $refCount)¶
Parameters:
- $fileName – string
- $refCount – int
getDiagnostics
()¶
Returns: string